Showing posts with label Ardeni Kingdoms. Show all posts
Showing posts with label Ardeni Kingdoms. Show all posts

Monday, April 29, 2013

Latest Kapu Subsector Map

Here is the map the party has of Kapu Subsector.  It is current as of 544-070.

Changes include the larger border of the Ardeni Kingdoms, and the new name, Alwuud, given to the Libmon system by King Baird of Clan Pryce after he and his people established their new colony there.


The party is currently on Gruvek, about to meet with the League of Nations to negotiate a treaty.

Sunday, April 28, 2013

Actual Play - 11th Game - 26 Apr 13


Star City/Arden/Kapu (2227 EA766C2-6) Date:  543-218

This week was our smallest group of players for Star Clans.  We had a new member, M, join us, and he created a Kearnayan Army Col named Deka, who was serving as a crewman on the Amuar (Peacemaker).  We also had D'Arcy, Blaine, Zaccheus, Tiernan, Capt Neo and Dionysius (he changed his spelling).  After our previous game, they gave Capt Diallo the OK to practice skimming the gas giant for refueling, then party spent a month and a half hanging about Star City.

As this session began, they regrouped and discussed their next move.  They decided to continue trying to expand the scope of the Ardeni Kingdoms, via diplomacy, trade and colonization.  Since the group was smaller, and they wanted to carry cargo, they left the Amuar at Arden, and opted to use the Arianwyn exclusively for now.

After loading up on trade goods (liquor and spices) they jumped to Tralnor then Libmon and on to Mitsuko.  At Mitsuko, they won over the Supreme Leader with the promise that once a year, they'd return with more liquor and spices in exchange for arms and more prisoners.  They agreed there would be no other visits and no other visitors.  After the Supreme Leader signed the agreement, they collected 11 political prisoners, telling him they'd drop them off on an empty planet like the others, and immediately made the trip back to Arden.  The "prisoners" were hired right away by Leventis Labs.

Next, they spoke to the chief of Clan Pryce about emigrating to Libmon.  He liked the idea, but asked to be taken to Alpha Base to discuss it with O'er King Ossian.  The two reached a quick agreement, with the Chief of Clan Pryce being elevated to King.  Upon their return to Arden, the group spent a few months ferrying all 400+ members of Clan Pryce to their new home on Libmon.

Returning to Arden, they loaded up again on liquor, and headed off to Cevdoo.  As they landed, the ship was approached by five merchants in palinquins.  One of the five happened to be Abinadab, who they'd traded with their first time to Cevdoo.  He shooed the other merchants away and invited the group to a feast in his tent.  They were able to convince him to sign the trade accords without too much effort, simply having to agree that all trade with Cevdoo would be through him, and that they'd show up every two months, to give him time to sell out what they'd brought earlier.

Back at Arden, they went to Alpha Base to ask O'er King Ossian to focus on upgrading the starport on Arden.  He agreed it was an important goal for the Kingdoms.  He asked them to take the armor they'd bought at Mitsuko to the Front, where Ardeni warriors were engaged in a stand-off with the Uruki.  After doing so, they returned to Star City where they met with the head of Leventis Labs.  Their goal was to have him open a lab on Libmon, but he declined, saying he'd do so as soon as he knew King Baird (formerly Chief Baird of Clan Pryce) wanted them there.

Finally, they decided to try Gruvek again.  They journeyed to Gruvek via Abequa, where they stopped to meet with King Baloq and Queen Delphi (formerly of their party).  They discussed having Leventis Labs open a subsidiary there and the King agreed, writing out a warrant for delivery to the Lab.  Before they left, Queen Delphi showed the party her children, two fifteen month-olds, a boy named Jean, and a girl named Channelle.

They jumped on to Gruvek.  The last time they visited Gruvek, their ship had been shot at by ground based laser defenses, so they were more cautious.  As soon as they arrived in the Gruvek system, they began hailing.  Their first contact asked who they were, and didn't believe they were from another system, finally signing off rather than talk to people who were clearly trying to con him.  The second contact they made was with an astronomer at a mountaintop observatory.  He didn't believe them at first either, but when he trained the telescope on the ship in orbit, he invited them to land.  He arranged a meeting with his nation's Prime Minister.  They flew the ship to the capital, landing on the lawn outside of the parliament building, where the Prime Minister met them and invited them inside.  They discussed the civil war the planet was having, and she told them there was no such thing... not one of the 35 nations was having a civil war.  Over tea, she explained there had been a long war, but there was an uneasy truce right now, and they asked if there was a transnational group they could speak to.  She left them to confer with the King, and returned later in the day, quickly signing the trade accords, and agreeing to call a meeting of the League of Nations.  They were moved to a military base and hung out for ten days, during which they were caught by camera crews outside the base perimeter and broadcast internationally.  On the morning of their tenth day on the base, the Prime Minister arrived early and told them to prepare to meet with the representatives at the League of Nations.

We ended play for the night with them preparing to meet the League.


(Game Calendar:  543-218 to 544-072)

Saturday, August 25, 2012

Actual Play - 6th Game - 4 Aug 12


Our cast for this game included Lairgnen, Tiernan, Gildas, Cinnia, Delphi and Zaccheus.

The characters waited 8 days for their clans to provide trade goods and load the starship.  Their first trip took them to Abequa-36, where they spent a day surveying the system and refueling at the gas giant.  Reaching the main planet, they left their ship in orbit and used the ship's launch to land with a small sample of their trade goods, a pattern they followed on subsequent trips.  Their first encounter was with a local merchant named Baloq, who immediately offered to buy their goods and sell them others.  He offered to act as broker for them, and because they had no common currency, he told them he could act as their accountant as well.  They remained for a week before heading back to Arden.  Baloq requested passage, in order to conduct trade negotiations with the Ardeni.

After dropping Baloq at Arden, they decided to make a long voyage, visiting the Tralnor, Libmon, Cevdoo, and Gruvek systems before hitting Abequa-36 again, and completing the circuit back at Arden.  They were successful trading at Tralnor, and promised other Ardeni merchant ships would soon be there to establish trade relations.  At Libmon, they spotted no evidence of civilization, but while exploring with the launch, they located several bands of stone age primitives.  They decided this would be an easy world to colonize, but didn't bother contacting any of the locals before heading on.  At Cevdoo they were also successful, and again promised other merchants would be there soon.

At Gruvek, they found a world at war.  Low tech nations filled with ancient stone ruins butted up against high tech nations with skyscrapers.  The night side of the planet was mostly lit, but huge dark patches provided evidence of the devestation of war.  While surveying the planet, one of the high tech areas fired on their launch with ground-based laser defenses, and they decided to leave the Gruvek system for another time.  

Upon their return to Abequa-36, they found the second Ardeni merchant vessel offloading goods, and met again with Baloq.  Finally back at Arden, they discussed briefly a trip to begin colonizing Libmon before ending play for the day.

(Game Calendar:  541-121 to 541-196)

Sunday, January 15, 2012

Ardeni Law

The Ardeni Kingdoms are a peopled both by Pre-Reformation Uruki (PRU) and Gnomes and as such, Ardeni law is a mixture of the two older systems.  The ruling class of clan chieftains and kings mainly follow PRU, while the lower class families of both peoples tend to follow Gnomish laws.  Conflicts between the two are handled at the family or clan level.

As the two peoples have intermixed, some families from each have taken up the professions of the other; thus in the Ardeni Kingdoms there are now some Gnomish warrior families as well as some Uruki who have given up arms to become farmers or craftsmen.  In spite of this mixing, the election of kings still follows PRU exclusively,  so only a warrior may be elected king, and then only if he is blemish free.