Showing posts with label Mitsuko. Show all posts
Showing posts with label Mitsuko. Show all posts

Friday, August 21, 2015

Actual Play - 15th Game - 11 Aug 15

Arianwyn/Deep Space/Hallu (0519 -)  Date:  545-021

When last we played (with a minor hand wave to swap crew) Zaccheus, Gildas, D’Arcy, Capt Neo, Tiernan, Gwayne, Vladimir, Dionysius, and the aliens Fil and Ga’a’atak had attempted to return to Alwuud to investigate the mysterious behavior of Dionysius during his amnesiac period.  Instead, the Arianwyn had misjumped 17 parsecs, and was stranded without fuel in deep space, where they’ve been for two weeks.  Capt Neo and Ga’a’atak both went into low berths to conserve resources, and Fil had locked himself in his cabin and hadn’t been seen since the misjump.

At the beginning of their third week, Vladimir asked about the alien Fil, and decided to rouse him from his cabin.  He knocked and was surprised as the door opened immediately!  Fil ran past him, through the forward lounge, where most of the team was, and onto the bridge.  As everyone crowded in, they saw that Fil had apparently lost 20% of his body mass… he was emaciated and looked exhausted.

"My friends," he said to them, "I have to talk to you before it is too late!"

Suddenly, the ship’s radio came to life with a loud crackle, as Fil collapsed to the ground.  A voice from the radio called out, "Hello!  Hello?  This is Shar-Captain Naneb Bata of the Pilgrim’s Journey.  Please identify yourself!”

Struggling to his feet, Fil managed to whisper, “Don’t answer him…” before collapsing again, this time out cold.  As Fil hit the floor the second time, the proximity sensors screamed to life, and the formerly empty star field display showed a ship that dwarfed their 400 ton craft… a ship easily displacing 10,000 tons, approximately 2 kilometers overhead!  A second screen showed the view below the ship, where they saw a flat plane extending in all directions, and blocking out half the sky, with a horizon more than 17,000 km away!  In addition, the ship’s logs suddenly showed they’d been near the “object” the entire two weeks, and had recorded hundreds of proximity warnings.

As they discussed their situation, they again heard Shar-Captain Bata identifying himself and his ship, and asking them to do the same.  Zaccheus used his life detection capability on the ship above them, and learned there were more than 10,000 humans aboard.  Vladimir, admitting he knew nothing of Zaccheus’ psionic powers, suggested that maybe Fil had been battling the Shar-Captain psionically or hiding them from him to protect them ever since they’d arrived, and that might account for his weakened condition.

 A third time the Shar-Captain hailed them, before moving his ship forward 10 kilometers and landing on the surface.  At this point, Gildas and Tiernan decided to check on Fil.  They were able to wake him, and asked what was going on.  In a weak voice, he answered them.

“I had hoped to hide this place from you forever, to protect you.  Its people once knew it as Kazar, and it is known to my people as SanKazar Yanno Kazarisan; in your language, “Kazar, the place of our shame and our failure.”  With that Fil passed out again.

Confused, but concerned about Fil’s health, and hoping to protect him from further psionic attack, they put him into cold sleep in a low berth.  They decided to wake up Capt Neo at the same time, and pulled him from his low berth capsule.

Vladimir, D’Arcy and Gwayne took the ship’s launch, and drifted down toward the surface slowly, so as not to alert the other ship.  They headed in the opposite direction, searching for anything on the surface.  After travelling 10 kilometers, they headed back, having seen no markings or structures anywhere on the seemingly metallic surface.  While they were investigating, Zaccheus again used his life detection ability, but this time focused on the surface below.  He alternately detected no intelligent life at all, and millions of beings, and all numbers in between, in a constantly and randomly changing count.

Three hours after landing, the Pilgrim’s Journey suddenly lifted off the surface, and flew back into position above the Arianwyn.  He hailed them twice more, and receiving no reply, flew directly upward, away from the surface, and then jumped out of system.

Vladimir, D’Arcy and Gwayne took the launch forward to the landing site of the Pilgrim’s Journey, where they found a 30 meter wide depression in the surface.  They landed on the depression as the other ship had done, but nothing happened.  Looking outside, they noticed a second, smaller depression nearby, so they donned their helmets and went out to investigate.  They found themselves under the influence of a standard gravity field, thus making movement simple.

The second depression turned out to be 4 meters across.  D’Arcy walked over to it, and jumped into it… and it irised open, swallowing her!  Gwayne followed immediately.  Vladimir drew his weapons, and jumped in, prepared to fight.

Each fell in darkness, then suddenly flipped over, only to find themselves standing on a circle on the floor of a comfortable looking waiting room containing a long table, chairs, and on one wall, two large black display screens standing side-by-side, each 1.5 meters wide and 2.5 meters tall.

Their suits indicated a breathable atmosphere, so they took off their helmets, and Vladimir decided to investigate the displays.  Neither seemed to have power, but when he put his palm on the middle of the left panel, it lit up, showing a room similar to the one they were in, containing a single man.  Vladimir jumped back, then waved to him, and the man responded, “I can hear you.  Greetings, and welcome, I am Chief Engineer Tamar Horne.   You do not look like pilgrims… so what can I do for you?”

Suddenly, the right panel lit up as well, also showing a similar room, and containing another being… one almost, but not quite human, with much larger eyes, and much smaller ears, but otherwise appearing normal.  “My name is Nahdool Tanquar!  I am The Philosopher.  Welcome.  I see that you are not pilgrims, but invite you none-the-less to join us in Nirvana.  But first, why not bring the rest of your team?”

“We’re the only ones onboard,” said Vladimir, referring to the launch.

The Engineer responded, “I’ve been analyzing your ship for the past two weeks and The Philosopher was NOT referring to your launch!”

Vladimir tried to hail the Arianwyn, but was unsuccessful.  “You can’t reach your companions from this room, I’m sure The Engineer could explain why… but it’s not important.  Go back to your ship, and bring the rest of your team, so I may invite you all to join us in Nirvana!

“Actually, you would be much better off going back to your ship, and leaving here.  His “Nirvana” is not a place for you!”

“All we need,” said Vladimir, “is help refueling, and then we can go.  Can you help?”

“Yes, but bring your companions first,” responded The Philosopher.

With that, Vladimir, D’Arcy and Gwayne put their helmets back on, stepped onto the circles on the floor, and immediately fell downward, flipped and found themselves on the surface next to the launch.

At Vladimir’s call, Zaccheus brought the Arianwyn forward, and landed near the launch.  Zaccheus, Capt Neo, Gildas, and Tiernan joined the other three, and all went inside, leaving Dionysius, Fil and Ga’a’atak in cold sleep aboard the Arianwyn.

Back inside, The Philosopher again asked them to join him in Nirvana, explaining they could have everything they’d ever wanted.  The Engineer tried to dissuade them, saying Nirvana was simply a trap, and no one had ever returned from it.  During several hours of conversation, they learned or figured out the following:

  • The surface they’d landed on was the outer shell of a Dyson sphere created by The Philosopher’s people in the distant past


  • The Philosopher’s people had called themselves the Kazari, and they were no friends of Fil’s people, the Melashravishim.  The Melashravishim had come to Kazar near the start of the building of the sphere, and promised great things… but soon were working to convince them against building the sphere.  The Melashravishim stayed for centuries, until the sphere was complete, then vanished


  • The Philosopher’s job is to welcome pilgrims from other worlds, and invite them to enter into the Nirvana they’d created, much like the pilgrims delivered by Shar-Captain Bata and The Pilgrim’s Journey


  • The Engineer was actually a human from the home galaxy, and had been born on Regina


  • His “anteroom” was somehow keeping him alive, and had for the centuries since so many people had been ripped across space to this galaxy


  • He had been Chief Engineer on a battleship in a fleet attempting to locate Regina when they came upon The Sphere.  All his people had eventually accepted The Philosopher’s offer and entered Nirvana.  He had vowed to stay behind and try to warn people of the danger, because although The Philosopher said they were free to return, none had ever done so


The party finally decided they could not, as a group, accept the Philosopher’s offer, so he asked them to take a gift back to their King as a show of friendship.  They agreed, and he produced an orb 60 cm in diameter, that glinted and sparkled like a fire opal.  Tiernan accepted it, and promised to take it to Oer’King Ossian.  The Philosopher also offered to give them fuel and supplies to make it to the pilgrim’s star system, Sanlo.

The Engineer, on the other hand, offered to trade a 300 ton gazelle class close escort ship named Fast Eland for their 400 ton merchant ship, if only they would leave behind the Philosopher’s Orb and promise never to return.  The party tried to convince Zaccheus to accept this offer, both because it was capable of jump-5 rather than just jump-1, and because it was fully armed.  After much argument, he declined, because he didn’t want to lose the cargo capacity.  Instead, he asked to have the engines on the Arianwyn replaced with better ones, and the originals put into the cargo bay for transport back to Arden, and The Engineer agreed, saying it would take a month to make the swap.

While this was going on, Capt Neo continued his conversation with The Philosopher, asking if he’d be able to get a dreadnought if he entered Nirvana.  The Engineer again warned him it was a trap, but The Philosopher simply said, “Anything you want can be yours.”

As The Engineer began work on the Arianwyn, Capt Neo stepped into The Philosopher’s anteroom, and said, “OK, I’m here, can I have my dreadnought now?”  The Philosopher laughed, and said, “You haven’t entered Nirvana yet… that is through the next door.”

Capt Neo opened the next door, only to find stairs leading downward.  He started down, and found himself on a great stairway seemingly hanging in a sunny blue sky.  Looking up and behind him, he saw it led up to the doorway.. while downward, far far below, was the ground.  He walked down for hours, into the heart of a beautiful white city.  The first person he met was a woman, the most beautiful woman he’d ever seen!  “Where can I get a dreadnought,” he asked her, to which she merely smiled and said, “I have no idea what that is!”  When he asked about a ship, she pointed him across the city.  Following her directions, he came to a harbor, where beautiful wooden boats, some with sails, some without, were moored at the docks.  He spotted a man on one, and called out to him.  “I’m looking for a dreadnought, but a woman sent me here…”

“You speak like a pilgrim, but you are not dressed as one.  What is it you seek?”

“I was told I could have anything I wanted, and I want a dreadnought.  Where do I find one?”

“I do not know the term.”

“A ship.  A ship that can take me to other worlds!”

“Ah, then I can help you!  I am the captain of this fine vessel, and I regularly take cargo and passengers to other worlds in it!”

“You don’t understand,” said Capt Neo, “I don’t mean other islands in the ocean, I mean other worlds altogether!”

“But that is what I mean, as well!  We sail out and then enter the fog, and after a week, we return to the sea and sail to port on another world!”

Frustrated, Capt Neo said, “Never mind,” and left to find the stairway.  He climbed for what felt like 12 hours before finally reaching the door in the sky… and upon passing through it, found himself back in The Philosopher’s anteroom alone.  Stepping back into the waiting room, he found nobody there, either, so he donned his helmet, and went back to the surface.  He’d been gone two weeks, and his team had given up on him.  Vladimir looked at The Philosopher, and exclaimed, “You said no one ever came back!  You can’t say THAT anymore!”  The Philosopher conceded.

When the modifications to the ship had been completed, the original engines loaded aboard the Arianwyn, and the ship refueled, Zaccheus and the team bid both The Engineer and The Philosopher farewell.  Tiernan again promised to give the Orb to Oer’King Ossian, and they departed for home.

Their route, accomplished without encounter, and without mechanical problems, took them from Kazar, to Damiano, and then to Tekmiti, Hakan, Sniila, Ohanzee, Mitsuko and to Arden in turn, utilizing their upgraded Jump-3 engines.  In each system, they stayed near the gas giant long enough to refuel, then continued their journey homeward.

During their first jump, from Kazar to Damiano, they tried to study the Orb, finding it beautiful and mesmerizing, and just a bit unsettling.  They left it alone after that, but on their final jump, from Mitsuko to Arden, decided to jettison it from the Arianwyn 3 days into the jump.

Upon returning to Arden, Zaccheus turned the Arianwyn over to the Starport, and asked to have the newer drives removed for study, and the original reinstalled.  The team was told this would take 60 days.

A week after their return, Zaccheus was interviewed by the Ardeni Kingdoms Information Service.

(Game Calendar:  545-021 to 545-114).

Sunday, April 28, 2013

Actual Play - 11th Game - 26 Apr 13


Star City/Arden/Kapu (2227 EA766C2-6) Date:  543-218

This week was our smallest group of players for Star Clans.  We had a new member, M, join us, and he created a Kearnayan Army Col named Deka, who was serving as a crewman on the Amuar (Peacemaker).  We also had D'Arcy, Blaine, Zaccheus, Tiernan, Capt Neo and Dionysius (he changed his spelling).  After our previous game, they gave Capt Diallo the OK to practice skimming the gas giant for refueling, then party spent a month and a half hanging about Star City.

As this session began, they regrouped and discussed their next move.  They decided to continue trying to expand the scope of the Ardeni Kingdoms, via diplomacy, trade and colonization.  Since the group was smaller, and they wanted to carry cargo, they left the Amuar at Arden, and opted to use the Arianwyn exclusively for now.

After loading up on trade goods (liquor and spices) they jumped to Tralnor then Libmon and on to Mitsuko.  At Mitsuko, they won over the Supreme Leader with the promise that once a year, they'd return with more liquor and spices in exchange for arms and more prisoners.  They agreed there would be no other visits and no other visitors.  After the Supreme Leader signed the agreement, they collected 11 political prisoners, telling him they'd drop them off on an empty planet like the others, and immediately made the trip back to Arden.  The "prisoners" were hired right away by Leventis Labs.

Next, they spoke to the chief of Clan Pryce about emigrating to Libmon.  He liked the idea, but asked to be taken to Alpha Base to discuss it with O'er King Ossian.  The two reached a quick agreement, with the Chief of Clan Pryce being elevated to King.  Upon their return to Arden, the group spent a few months ferrying all 400+ members of Clan Pryce to their new home on Libmon.

Returning to Arden, they loaded up again on liquor, and headed off to Cevdoo.  As they landed, the ship was approached by five merchants in palinquins.  One of the five happened to be Abinadab, who they'd traded with their first time to Cevdoo.  He shooed the other merchants away and invited the group to a feast in his tent.  They were able to convince him to sign the trade accords without too much effort, simply having to agree that all trade with Cevdoo would be through him, and that they'd show up every two months, to give him time to sell out what they'd brought earlier.

Back at Arden, they went to Alpha Base to ask O'er King Ossian to focus on upgrading the starport on Arden.  He agreed it was an important goal for the Kingdoms.  He asked them to take the armor they'd bought at Mitsuko to the Front, where Ardeni warriors were engaged in a stand-off with the Uruki.  After doing so, they returned to Star City where they met with the head of Leventis Labs.  Their goal was to have him open a lab on Libmon, but he declined, saying he'd do so as soon as he knew King Baird (formerly Chief Baird of Clan Pryce) wanted them there.

Finally, they decided to try Gruvek again.  They journeyed to Gruvek via Abequa, where they stopped to meet with King Baloq and Queen Delphi (formerly of their party).  They discussed having Leventis Labs open a subsidiary there and the King agreed, writing out a warrant for delivery to the Lab.  Before they left, Queen Delphi showed the party her children, two fifteen month-olds, a boy named Jean, and a girl named Channelle.

They jumped on to Gruvek.  The last time they visited Gruvek, their ship had been shot at by ground based laser defenses, so they were more cautious.  As soon as they arrived in the Gruvek system, they began hailing.  Their first contact asked who they were, and didn't believe they were from another system, finally signing off rather than talk to people who were clearly trying to con him.  The second contact they made was with an astronomer at a mountaintop observatory.  He didn't believe them at first either, but when he trained the telescope on the ship in orbit, he invited them to land.  He arranged a meeting with his nation's Prime Minister.  They flew the ship to the capital, landing on the lawn outside of the parliament building, where the Prime Minister met them and invited them inside.  They discussed the civil war the planet was having, and she told them there was no such thing... not one of the 35 nations was having a civil war.  Over tea, she explained there had been a long war, but there was an uneasy truce right now, and they asked if there was a transnational group they could speak to.  She left them to confer with the King, and returned later in the day, quickly signing the trade accords, and agreeing to call a meeting of the League of Nations.  They were moved to a military base and hung out for ten days, during which they were caught by camera crews outside the base perimeter and broadcast internationally.  On the morning of their tenth day on the base, the Prime Minister arrived early and told them to prepare to meet with the representatives at the League of Nations.

We ended play for the night with them preparing to meet the League.


(Game Calendar:  543-218 to 544-072)

Monday, January 21, 2013

Ardeni Information Service: 542-001 Happy New Year!



Star City/Arden/Kapu (2227 EA766C2-5) Date:  542-001

To celebrate the new year, we offer this quick recap of the top stories of the past eight weeks:


Star City/Arden/Kapu (2227 EA766C2-5) Date:  541-354

Ardeni forces swept into the Borderlands last week, capturing almost a hundred Uruki.  Many of the prisoners have expressed interest in swearing allegiance to the Ardeni Kingdoms.  It appears Uruki resolve to wage this war may be weakening.


Star City/Arden/Kapu (2227 EA766C2-5) Date:  541-347

Tralnor (2128 B87655C-4) is an agricultural world ruled by a body that calls itself the Council of Seven.  Our survey team spent much of their time on Tralnor attempting to set up trade agreements, and were very successful in selling farm equipment better than Tralnor can produce on its own.


Star City/Arden/Kapu (2227 EA766C2-5) Date:  541-340

Ardeni forces armed with the new auto rifles designed at Leventis Labs in Star City scored a series of decisive victories over Uruki forces, driving them back to the Borderlands from their recent foray to the Valley of Arden.  Theodora of clan Vlahos, leader of the Ardeni forces, said, "The rifles made all the difference.  Leventis Labs gave us this victory!"  She was unavailable for further comment.


Star City/Arden/Kapu (2227 EA766C2-5) Date:  541-333

Recent work at the labs in Star City has been approved for production, and sent on to the factories of Alpha City.  Expect to see new consumer goods in the very near future, including televideo, a form of communication that includes video as well as audio, and is expected to replace the telephone as fast as communications lines can be extended from the major cities.


Star City/Arden/Kapu (2227 EA766C2-5) Date:  541-326

Uruki forces have pushed forward into the Grey Hills almost to the Valley of Arden.  Non-combatants are reminded to avoid all contact, and to ensure no Plan Alpha technologies are left behind for capture by the Uruki.


Star City/Arden/Kapu (2227 EA766C2-5) Date:  541-319

Mitsuko (1927 D3356B9-C) is a technologically advanced world which voluntarily gave up it's space industry more than a thousand years ago.  It is ruled by a hereditary dictator, The Leader, whose ancestors struck the bargain which prevented a planet buster from being dropped on it by giving up access to space.  Our survey team was never allowed out of the spaceport, and met only with The Leader, along with several guards.  In spite of his apparent paranoia about the team, they conducted a successful trade mission:  in return for a cargo of Ardeni spices, the team brought back high-tech weaponry and agreed to transport a group of violent criminals off-planet.  The criminals turned out to be political prisoners and since their arrival on Arden have assisted with Plan Alpha, providing valuable insight at several labs attempting to reproduce ancient technologies.


Star City/Arden/Kapu (2227 EA766C2-5) Date:  541-312

Cevdoo (2026 D230xxx-3) is a small world with a very thin atmosphere and no free standing water.  The inhabitants, while human, are highly adapted to their harsh environment, with extremely large rib cages by our standards, capable of gathering and processing enough air to keep them alive without the compressors we would need to live there.  Our survey team found most of the world to be covered by what could be considered a single city.  The locals were eager to trade their metals for food and alcohol and seemed eager for more contact.  Little is known of their culture, except that they practice slavery.


Star City/Arden/Kapu (2227 EA766C2-5) Date:  541-305

In the continuing war effort, High King Ossian has forbidden the use of air or spacecraft against the Uruki forces, saying, "We will fight honorably, as they do."

Tuesday, August 28, 2012

Actual Play - 7th Game - 26 Aug 12


Our cast this week included Tiernan, Gildas, Zaccheus, Lykaios, and Cinnia (via Skype!).

The party had spent the last three weeks hanging out near the starport on Arden, trying to decide what to do next.  In the end they decided to follow-up on their "Colonize Libmon" idea.  They flew to Libmon, and used the launch to locate and land at the ruins of a low grade starport.  Looking around, they noticed a small castle about 2 km from the landing zone, and decided to take some sample trade goods (fruit and liquor) and walk to it.  As they approached, they found themselves stumbling through low, vegetation-choked ruins... foundations mostly, and none higher than knee-height.  Near the castle, they realized they were being watched from a second story window, but the person ducked out of site before the party could get a good look.  At the castle, their knocks were ignored, and they ended up smashing through two large wooden doors to gain entry.  They encountered armed guards but could not understand the language, and after a long frustrating interaction, left a box of fruit and retreated to the launch.

Giving up on Libmon, they jumped to the Peassi system, where they were excited to find an excellent quality starport.  Remembering their problems at Gruvek, they wisely hailed the planet and requested permission to land.  They were rebuffed at first, being told "We've kept our end of the bargain, why have you returned?"  After landing, their only interaction was with The Leader, who explained his ancestors had been given a choice between a planet buster bomb or the destruction of their space launch capability.  They chose the latter, and had ruled the planet for centuries.  He willingly sold them a shipment of body pistols.  In return, they paid with several tons of spice, and agreed to take some violent criminals off-planet for him.  He explained he was a humane sort, and didn't necessarily want them harmed, but they were criminals who had to go.  The party agreed to the deal, mainly because they wanted the cargo of body pistols.  As the cargo was loaed, 9 prisoners were put into the ship's low berths, and 22 more were placed in locked staterooms, bound and gagged.  As they prepared to leave, The Leader said, "Oh, one more thing, we haven't used the name Peassi in 1200 years... this system is called Mitsuko"

In jump space on the way back to Libmon, they freed one of the prisoners to discuss Libmon.  He asked if they might all be freed, and allowed to meet and discuss their situation. They realized fairly quickly the prisoners were not violent criminals, but rather political prisoners The Leader wanted to be rid of.   The party accepted his promise not to attempt anything, and left the prisoners to talk.  The prisoners asked what was going to happen to them and the party described Libmon and asked if they wanted to found a colony.  Instead, the prisoners proposed they go to Arden and teach, since it was clear Arden was less technologically advanced than Mitsuki.  The party agreed this seemed a good idea.

After refueling in the Libmon system, the party jumped to Tralnor, refueled and jumped home to Arden.  While refueling at the gas giant before landing on Arden, they explained situation with the prisoners to King Ossian.  Upon landing, medics came aboard to wake the low berth prisoners, and in spite of their best efforts, one of the nine died.  The prisoners were then split up and taken away, and play ended.

Game Calendar:  541-218 to 541-269

Here's the player's current map of Kapu Subsector (generated at www.travellermap.com, a great site for Traveller mapping!):


The Ardeni Kingdoms currently control Arden, and the green jump route (hard to see in the jumble) shows that a permanent trade route has been established between Arden and Abequa.  Gruvek has been designated a Red Zone, and Peassi renamed Mitsuko.  Most systems' names begin with "x." meaning anything they know about those systems is centuries out of date.